^a${value} Second(s) Recharge | 4
|
${value} Energy Reserved | 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125
|
${value} Active Energy Cost per Second | 1
|
${value}m Radius | 8 8.6 9.2 9.8 10.4 11 11.6 12.2 12.8 13.4 14 14.6 15.2 15.8 16.4 17
|
${value} Fire Damage | min: [5.0, 8.0, 11.0, 14.0, 17.0, 20.0, 23.0, 26.0, 29.0, 32.0, 35.0, 38.0, 41.0, 44.0, 47.0, 50.0]
|
+${value}% Burn Damage | 8 15 22 29 36 43 50 57 64 71 78 85 92 100 110 120
|
+${value}% Fire Damage | 8 15 22 29 36 43 50 57 64 71 78 85 92 100 110 120
|
MaxLevel | 12
|
UltimateLevel | 16
|
Bonus to all Pets: | +${value}% Elemental Damages:12 18 24 30 36 42 48 54 60 66 72 78 84 90 96 102 +${value}% Physical Damage:10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85
|